
Casper DPM: Cascaded Perceptual Dynamic Projection Mapping onto Hands
ACM SIGGRAPH ASIA 2024
Professor
The University of Osaka | Graduate School of Engineering Science | XR Group
daisuke.iwai.es AT osaka-u.ac.jp · Google Scholar
Daisuke Iwai is a professor at the Graduate School of Engineering Science at the University of Osaka, running the XR Group. His research interests include augmented reality, virtual reality, projection mapping, projector-camera systems, computational displays, digital fabrication, human-computer interaction, and Shitsukan science. Prof. Iwai is the recipient of numerous awards, including a JSPS Prize and the title of Osaka University Distinguished Professor, as well as many Best Paper, Poster, and Demo Awards.
Recent projects (2025–) are on the XR Group website → XR Group — Projects.
The gallery below lists projects up to 2024 (newest first). For the full publication list, see Publications.

ACM SIGGRAPH ASIA 2024

IEEE TVCG 2024, IEEE ISMAR 2024

IEEE TVCG 2024

IEEE TVCG 2024, IEEE VR 2024

Structural and Multidisciplinary Optimization 2023

IEEE TVCG 2023, IEEE ISMAR 2023

Computers & Graphics 2023

CGF 2023, Pacific Graphics 2023

IEEE TVCG 2023, IEEE VR 2023

IEEE TVCG 2023

IEEE TVCG 2023, IEEE VR 2022

ACM UIST 2022

IEEE TVCG 2022, IEEE VR 2022

IEEE TVCG 2021, IEEE ISMAR 2021

IEEE TVCG 2021, IEEE ISMAR 2021

ACM CHI 2020

IEEE TVCG 2020, IEEE VR 2020

IEEE TVCG 2020, IEEE VR 2020

IEEE TVCG 2020, IEEE VR 2019

IEEE ISMAR 2019

IEEE TVCG 2019, IEEE VR 2019

IEEE Access 2018

IEEE TVCG 2018, IEEE ISMAR 2018

IEEE Access 2018

IEEE TVCG 2018, IEEE VR 2018

IEEE TVCG 2018, IEEE VR 2018

IEEE Access 2018

IEEE TVCG 2017, IEEE ISMAR 2017

Augmented Human 2017

CGF 2017, Eurographics 2017

IEEE TVCG 2017, IEEE 3DUI 2015

IEEE TVCG 2016, IEEE VR 2016

IEEE TVCG 2015, IEEE ISMAR 2015

IEEE TVCG 2015, IEEE ISMAR 2015

IEEE TVCG 2015, IEEE VR 2015

Springer Virtual Reality 2015, ACM SIGGRAPH ASIA Etech 2013

Scientific Reports 2014

Optics Express 2014

IEEE TVCG 2014, IEEE ISMAR 2014

ACM TOG 2013, ACM SIGGRAPH ASIA 2013

IEEE TVCG 2013, IEEE ISMAR 2013

IEEE ISMAR 2011

Augmented Human 2011

Springer Virtual Reality 2011

Springer Virtual Reality 2011, ACM VRST 2006

Infrared Physics & Technology 2010

ACM TOG 2008, ACM SIGGRAPH ASIA 2008

SICE 2008

SICE 2006

ACM ACE 2005
| 23 Mar. 2026 | Best Paper Award (IEEE VR 2026) — Takahiro Okamoto*, Masaki Takeuchi*, Masataka Sawayama, Daisuke Iwai, “Shadowless Projection Mapping for Tabletop Workspaces with Synthetic Aperture Projector,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of 2026 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)), 2026. 🌐 Link |
| 23 Mar. 2026 | Honorable Mention for Best Paper (IEEE VR 2026) — Kotaro Fujimura, Hiroki Kusuyama, Masaki Takeuchi, and Daisuke Iwai, “High-Contrast Projection Mapping under Light Field Illumination with LED Display and Aperiodic Lens Array,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of 2026 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)), 2026. 🌐 Link |
| 01 Apr. 2025 | Osaka University Distinguished Professor — Daisuke Iwai 🌐 Link |
| 06 Dec. 2024 | Best Student Demo in Show Award (ACM SIGGRAPH ASIA 2024 Emerging Technologies) — Yotam Erel, Or Kozlovsky-Mordenfeld, Hiroki Kusuyama, Kohei Miura, Daisuke Iwai, Kosuke Sato, and Amit H. Bermano, “Casper DPM: Cascaded Perceptual Dynamic Projection Mapping onto Hands,” In Proceedings of ACM SIGGRAPH Asia 2024 Emerging Technologies, Article No. 4, 1-2, 2024. 🌐 Link |
| 18 Mar. 2024 | Best Paper Award (IEEE VR 2024) — Masaki Takeuchi, Hiroki Kusuyama, Daisuke Iwai, and Kosuke Sato, “Projection Mapping under Environmental Lighting by Replacing Room Lights with Heterogeneous Projectors,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 30, No. 5, pp. 2151-2161, 2024. 🌐 Link |
| 29 Mar. 2023 | Best Poster Honorable Mention (IEEE VR 2023) — Kazushi Kinjo, Daisuke Iwai, and Kosuke Sato, “A High-Dynamic-Range Mesh Screen VR Display by Combining Frontal Projection and Retinal Projection,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 629-630, 2023. 🌐 Link |
| 15 Dec. 2022 | JSPS Prize — Daisuke Iwai, “Reproduction and Control of Physical Surface Texture Using Projection Mapping.” 🌐 Link |
| 16 Mar. 2022 | Best Journal Paper Honorable Mention (IEEE VR 2022) — Yuta Kageyama, Daisuke Iwai, and Kosuke Sato, “Online Projector Deblurring Using a Convolutional Neural Network,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 28, No. 5, pp. 2223-2233, 2022. 🌐 Link |
| 07 Oct. 2021 | Best Journal Paper (IEEE ISMAR 2021) — Sorashi Kimura, Daisuke Iwai, Parinya Punpongsanon, and Kosuke Sato, “Multifocal Stereoscopic Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 27, No. 11, pp. 4256-4266, 2021. 🌐 Link |
| 27 Mar. 2019 | Best Research Demonstration Runner-up (IEEE VR 2019) — Kosuke Hiratani, Daisuke Iwai, Parinya Punpongsanon, and Kosuke Sato, “Shadowless Projector: Suppressing Shadows in Projection Mapping with Micro Mirror Array Plate,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), pp. 1309-1310, 2019. 🌐 Link |
| 20 Sep. 2016 | Best Paper Runner Up Award (IEEE ISMAR 2016) — Yuta Itoh, Toshiyuki Amano, Daisuke Iwai, and Gudrun Klinker, “Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 22, No. 11, pp. 2368-2376, 2016. 🌐 Link |
| 25 Mar. 2015 | Best Paper Award (IEEE VR 2015) — Daisuke Iwai, Shoichiro Mihara, and Kosuke Sato, “Extended Depth-of-Field Projector by Fast Focal Sweep Projection,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Virtual Reality 2015), Vol. 21, No. 4, pp. 462-470, 2015. 🌐 Link |
| 24 Mar. 2015 | Best Paper Award (IEEE 3DUI 2015) — Emilie Guy, Parinya Punpongsanon, Daisuke Iwai, Kosuke Sato, and Tamy Boubekeur, “LazyNav: 3D Ground Navigation with Non-Critical Body Parts,” In Proceedings of IEEE Symposium on 3D User Interfaces, pp. 43-50, 2015. 🌐 Link |
| 22 Mar. 2026 | Best Paper Honorable Mention Award (International Workshop on Virtual Reality for Human and Spatial Augmentation 2026) — Yusuke Imoto, Takashi Amesaka, Daisuke Iwai, “Airflow Measurement for Interactive Projection Mapping using Embedded Imperceptible Spatial Patterns.” (non-archival) 🌐 Link |
| 09 Mar. 2025 | Best Paper Honorable Mention Award (International Workshop on Virtual Reality for Human and Spatial Augmentation 2025) — Shun Hanai, Yuto Takeuchi, Yushi Sato, Yoshihiro Okamoto, Daisuke Iwai, and Kosuke Sato, “Haptic Augmentation by a Wrist Mounted Device with Laser Speckle Vibration Sensing and Hand Projection,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 802-806, 2025. 🌐 Link |
| 09 Mar. 2025 | Best Presentation Honorable Mention Award (International Workshop on Virtual Reality for Human and Spatial Augmentation 2025) — Atsushi Maki, Daisuke Iwai, and Kosuke Sato, “A Model-based Motion Amplifying Projection for Food Elasticity Manipulation,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 798-801, 2025. 🌐 Link |
| 29 Mar. 2023 | Best Paper Nominee (IEEE VR 2023) — Kosuke Hiratani, Daisuke Iwai, Yuta Kageyama, Parinya Punpongsanon, Takefumi Hiraki, and Kosuke Sato “Shadowless Projection Mapping using Retrotransmissive Optics,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 29, No. 5, pp. 2280-2290, 2023. 🌐 Link |
| 15 Oct. 2020 | Bronze Prize IEEE GCCE2020 Excellent Student Paper Award — Liyuan Duan, Haruka Matsukura, Parinya Punpongsanon, Takefumi Hiraki, Daisuke Iwai, and Kosuke Sato, “Adaptive Visualization of Gas Distribution Using Augmented Reality Glasses,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 585-586, 2020. 🌐 Link |
| 25 Apr. 2020 | Asian CHI Symposium 2020 Best Presentation Award (Showcase) — Parinya Punpongsanon, Ying-Ju Lin, Xin Wen, Daisuke Iwai, Kosuke Sato, Marianna Obrist, and Stefanie Mueller, “FoodFab: Creating Food Perception Illusions using Food 3D Printin,” Asian CHI Symposium 2020. 🌐 Link |
| 26 Mar. 2020 | Best Paper Nominee (IEEE VR 2020) — Daiki Tone, Daisuke Iwai, Shinsaku Hiura, and Kosuke Sato, “FibAR: Embedding Optical Fibers in 3D Printed Objects for Active Markers in Dynamic Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 26, No. 5, pp. 2030-2040, 2020. 🌐 Link |
| 27 Mar. 2019 | Best Paper Nominee (IEEE VR 2019) — Yuta Itoh, Tobias Langlotz, Daisuke Iwai, Toshiyuki Amano, and Kiyoshi Kiyokawa, “Light Attenuation Display: Subtractive See-Through Near-Eye Display via Spatial Color Filtering,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 25, No. 5, pp. 1951-1960, 2019. 🌐 Link |
| 11 Jan. 2018 | Grand Prize for The 2017 IEEE Access Best Multimedia Contest (Part 1) — Kai Wang, Daisuke Iwai, and Kosuke Sato, “Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality,” IEEE Access, Vol. 5, pp. 10700-10708, 2017. 🌐 Link |
| 09 Oct. 2014 | 3rd Prize IEEE GCCE 2014 Student Paper Award — Yoshito Hosomizo, Daisuke Iwai, and Kosuke Sato, “A Flying Projector Stabilizing Image Fluctuation,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 31-32, 2014. 🌐 Link |
| 03 Oct. 2013 | Outstanding Student Paper Award (IEEE GCCE 2013) — Akifumi Tanaka, Daisuke Iwai, and Kosuke Sato, “Minimization of Image Quality Degradation in Multi-projection Mapping,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 8-9, 2013. 🌐 Link |
| 14 Apr. 2013 | Best Presentation Award (KJMR 2013) — Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Projection-based Mixed Reality for Deformable Surfaces,” Korea-Japan Workshop on Mixed Reality, 2013. 🌐 Link |
| 04 Oct. 2012 | 3rd Prize GCCE 2012 Student Paper Award — Ryo Wataya, Daisuke Iwai and Kosuke Sato, “Ambient Sensing Chairs for Audience Emotion Recognition by Finding Synchrony of Body Sway,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 29-33, 2012. 🌐 Link |
| 01 Nov. 2008 | iENA Gold Medal (International Trade Fair for Ideas, Inventions and New Products) — “Superimposing Dynamic Range” 🌐 Link |
| Apr. 2025 – | Professor, University of Osaka, Graduate School of Engineering Science, Japan |
| Apr. 2011 – Mar. 2025 | Associate Professor, University of Osaka, Graduate School of Engineering Science, Japan |
| Sep. 2011 – Nov. 2011 | Visiting Associate Professor, ETH Zürich, Computer Graphics Laboratory, Switzerland |
| Apr. 2008 – Mar. 2011 | Assistant Professor, University of Osaka, Graduate School of Engineering Science, Japan |
| Apr. 2007 – Mar. 2008 | Visiting Postdoctoral Researcher, Bauhaus-University Weimar, Germany |
| Apr. 2006 – Mar. 2008 | JSPS Research Fellow (DC, PD), University of Osaka, Japan |
| Apr. 2005 – Mar. 2007 | Doctor of Philosophy, University of Osaka, Japan |